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System Design
System Design
Interview-ready system design preparation at senior/staff depth. Teaches a repeatable framework for clarifying requirements, estimating scale, choosing storage and messaging patterns, and narrating tradeoffs under time pressure — with classic design walkthroughs, failure-mode thinking, and timed mock drills. Light pseudocode where it clarifies mechanics (rate limiters, queue consumers); not a full coding track.
Curriculum phases
1. Design Foundations
- · System Design Interview Framework
- · Requirements and Constraints
- · Capacity Estimation Basics
- · API and Data Modeling
2. Building Blocks
- · Load Balancing and Stateless Services
- · Databases — SQL vs NoSQL
- · Caching Strategies
- · CDN and Edge Delivery
- · Queues and Async Processing
- · Rate Limiting and Throttling
3. Reliability and Scale
- · Consistency and Replication
- · Sharding and Partitioning
- · Failure Modes and Resilience
- · Idempotency, Retries, and DLQ
- · Observability and SLO Basics
4. Classic Designs
- · Classic Design: URL Shortener
- · Classic Design: News Feed
- · Classic Design: Chat and Messaging
- · Classic Design: Rate Limiter Service
- · Classic Design: Notification Service
- · Classic Design: Search and Autocomplete
5. Interview Readiness
- · Classic Design Synthesis
- · Tradeoff Communication Stories
- · System Design Mock Prep
Linked interviews
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System Design — Final Mock
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System Design — General Interview
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System Design — Technical Interview